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Meet Courtney Clay in Fields Corner

Today we’d like to introduce you to Courtney Clay.

Courtney, please share your story with us. How did you get to where you are today?
I’ve always found the art of animation really exciting, and fortunately the communities around illustration and CG are great. It’s a really dynamic industry. There’s always something new to learn, and there are a lot of resources out there to help people get started and keep learning new things as the industry evolves. I took advantage of those resources and practiced as much as I could, and began studying digital art and film at Northeastern University. While I was there, I got the opportunity to intern at Flocabulary in Brooklyn and the Massachusetts Convention Center Authority here in Boston, where I now work full time making motion graphics.

We’re always bombarded by how great it is to pursue your passion, etc – but we’ve spoken with enough people to know that it’s not always easy. Overall, would you say things have been easy for you?
A big part of design is finding creative solutions to existing problems. Obstacles and challenges within projects are usually a given, and they can be a lot of fun. That said, one obstacle that I think a lot of artists have to struggle with is finding the time to work on side projects. In this regard, working with other people who are passionate about their work can be really helpful and inspiring, whether that comes from the small but enthusiastic Boston animation community or from friends who have a great story or a cause they’re invested in.

So, as you know, we’re impressed with Courtney Clay – tell our readers more, for example what you’re most proud of as a company and what sets you apart from others.
I’m a motion graphics artist, and there are definitely a few areas within that field I’m excited about. I love working with people and creating animation that best suits their brand, and making billboard-sized graphics for the events and shows that come through Boston has been perfect for that. One great thing about the Massachusetts Convention Center is the diversity of work I’m able to do. Content ranges from graphics for large events like PAX East to community PSAs for things like Dorchester Day Parade or the Mini Maker Faire at the Boston Children’s Museum.

On the other side of the spectrum I love working with character and environment art. In that vein, I’m currently helping out with game art for Moriah Pictures and their upcoming project, Good Samaritan (working title). It’s a game about two travelers in the Pacific Northwest and their journey together. Additionally, I’m working on some art to help raise funds to provide services to kids with autism in Iceland. That will include landscape illustrations as well as 3d printed mythological creature figurines.

So, what’s next? Any big plans?
In the future, I’d love to work with more people who have great stories to explore. I’m always looking for opportunities to take on new and interesting projects.

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